
Star Atlas News
Town Hall Report – August 13th, 2025
The second Town Hall of the Star Atlas Summer 2025 just wrapped up. Check out this written report to get up to speed on all that was shared!
SAGEUE5DAO
Topic · 119 articles
Star Atlas’s Unreal Engine 5 client is the downloadable 3D side of the game. It has grown from the Showroom into playable flight, racing, dogfighting, mining and on-foot combat, while the larger experience remains in development.

Star Atlas News
The second Town Hall of the Star Atlas Summer 2025 just wrapped up. Check out this written report to get up to speed on all that was shared!
SAGEUE5DAO

Newsletter
This past week was relatively quiet, up until the Econ Forum. Chris (VP of Game Economy) brought fresh alpha, including a new reveal concerning Black Goo, which is an upcoming UE5-only resource tied to exclusive combat components coming with SAGE C4. The team is also weighing whether to shut down FICs ahead of C4, and hinted at major changes to game economics in this week’s Town Hall. Last, but definitely not least, a new UE5 patch rolled out that nerfed the Profound Punaab and introduced several quality-of-life updates.
SAGEUE5Town Hall

Newsletter
Community Week 2025 has wrapped, marking another high-energy celebration of everything Star Atlas! From the thrilling Team vs Community UE5 battles to the Joni Awards and COPA presentations, the event was packed with action, recognition, and fun. The UE5 Summer Patch also launched, featuring improvements like polished gameplay, progression via EOS, and the introduction of Play-to-Earn mechanics. Meanwhile, the Holosim Beta closed, with Ustur taking the crown in Season 0, and with the top 1000 players earning a cosmetic badge. Lastly, don’t miss the upcoming community meetups in Valencia, Utrecht, and Cologne this August!
UE5CrewCOPA

Star Atlas News
The first Town Hall of the Star Atlas Summer 2025 just wrapped up. Check out this written report to get up to speed on all that was shared!
UE5Town Hall

Newsletter
The big reveal is here—last week’s announcement of an announcement has now turned into the launch of a full-fledged summer campaign. The Star Atlas team officially unveiled Star Atlas Summer, a month-long stretch packed with product launches, community events, and cinematic reveals. At the heart of it are three Town Halls, with the first set for July 30th. That day will also bring the release of the long-anticipated UE5 Summer patch, alongside the public debut of the first cinematic video in a new trilogy. It’s shaping up to be a busy and exciting season!
UE5Town Hall

Aephia News
Four years ago, on July 18th, 2021, we officially opened the doors to Aephia Industries, one of the first Star Atlas DACs. Since then, we’ve walked a long road together. Through market crashes, ecosystem shocks, delays, and uncertainty, we stood firm, building, adapting, and contributing every step of the way.
UE5COPAIMPACT

Newsletter
It was a relatively calm week in Star Atlas, but not without notable updates. The latest Atlas Brew featured part two of the C4 Q&A with Brett (VP of Engineering), revealing new details about Crafting Habs, Claim Stakes, and combat mechanics. Meanwhile, FIC 3 and 4 recipes went live in SAGE, the team dropped new sneak peeks, and the next Community Week was teased, including the return of the Joni Awards and a DAC vs. Team showdown in UE5!
SAGEUE5Mining

Newsletter
This week’s newsletter is packed with follow-up details from the first Town Hall of the year, which ran over three hours and focused heavily on SAGE C4, UE5, and Holosim. Rather than rehashing the Town Hall itself, the focus here is on the additional insights and clarifications that followed, shared in the Foundation Room and during the Economic Forum. Meanwhile, a highly contentious PIP is nearing the end of its voting window!
SAGEUE5DAO

Star Atlas News
Michael (CEO) and Santi (VP of Community & Ecosystem) joined the stage to host the first Town Hall of the year, almost 6 months after the last one! While on stage, they were joined by various other team members to go over most of the alpha related to the topic at hand: If you missed […]
SAGEUE5Mining

Newsletter
The team has released a follow-up patch for the May UE5 update, addressing gameplay balance and technical issues, along with some small quality-of-life improvements. Meanwhile, the Lore Keepers meeting shed new light on how the game world will expand with the upcoming C4 release, making it essential material even for those not particularly interested in lore. To round things off, we have a few minor news items and some exciting concept art sneak peeks!
SAGEUE5Crew

Newsletter
The past week brought us major developments across both UE5 and SAGE Labs. The May UE5 Patch is now live, introducing dedicated servers for Gunplay, co-op dogfighting, and improved multiplayer features, though a few game-breaking bugs were introduced as well. In SAGE Labs, the team rolled out the first phase of food consumption and crafting updates, with more balance changes expected soon. A new approach to FIC refills is also in the works. Meanwhile, two DAO proposals—one for local meetups and another supporting Eveeye—are nearing the end of their voting period.
SAGEUE5DAO

Newsletter
Another week, another wave of developments in the ever-evolving universe of Star Atlas. With new patches just around the corner for both the UE5 and SAGE modules, players can expect impactful changes to gameplay and economic balance. Meanwhile, DAO activity continues with two proposals entering the voting phase, and Michael (CEO) has shared some fresh glimpses of what’s to come!
SAGEUE5DAO